
When you’re actually engaged with an enemy an Advanced Wars style miniature cutscene will play, and as expected, some characters have counter-attacks available. There’s a certain order to it that warrants a respect beyond relegating it to “old school nostalgia,” and planning out party movements and attacks is never a chore.

A lot of games still use the grid style because it works, even to this day. Utilizing chibi characters on a grid-like format, players can move about the battlefield, use items or skills, and choose to “wait” in a specific direction to guard against directional attacks. Speaking of combat, much like the Arc series, it’s still a lot like Final Fantasy Tactics. The cast is massive, and since there’s no “job” switching in Stella Glow, all of them act unique both in and out of combat. Another character hides her face in a cardboard box because she’s shy, but wears revealing clothing. There are a few nuanced storylines peppered in, like the tale of a misunderstood witch who was doomed to live as an outcast. The rest of the party runs the gamut of anime tropes, and while they can occasionally get annoying, the cast is memorable enough and all sport a great set of designs. Alto is a country boy of sorts, but accepts to call to become a reluctant “aw shucks” shonen sword master.

You can probably guess where it goes from here. Three years later Alto encounters Hilda, a “sort of good sort of bad” witch, who is commonly referred to as “The Witch of Disaster” - with a name like that, who wouldn’t be inclined to be bad sometimes? Risette then unlocks an ancient power from one of Alto’s artifacts, and becomes a witch herself - then it’s off to the royal palace, where they are tasked with hunting Hilda by recruiting more witches. Our journey begins with Alto, a young man who (surprise) has amnesia, and is found by a girl named Risette, who takes him into her mother’s house. It makes sense then, that they went back to their roots, even if Glow doesn’t check all the right boxes.
STELLA GLOW GUIDE SERIES
The developer responsible for the Luminos Arc series and Arc Rise Fantasia filed for bankruptcy earlier this year, and it seems like they’re out of the industry entirely with the launch of Stella Glow - even Atlus recently referred to it as their “final game.”
